
- #MASS EFFECT LEGENDARY EDITION PRE LOAD UPDATE#
- #MASS EFFECT LEGENDARY EDITION PRE LOAD PATCH#
- #MASS EFFECT LEGENDARY EDITION PRE LOAD PC#
Toned down the intensity of fog on Illium.Improved eye animations for male characters in some scenes.Lowered audio volume on Mass Relay load screens.Fixed an issue that would prevent the ability to interact with objects.Fixed an issue where tier VII Spectre - Master Gear was inaccessible.Fixed an issue that prevented players from reaching the max level.Other minor calibrations and fixes, including some instances of crashing.Removed the dependency on the AVX instruction set in the launcher.
#MASS EFFECT LEGENDARY EDITION PRE LOAD PC#
Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching.Improved PC performance across various hardware configurations, including on Virmire.Wireless headsets/devices no longer cause issues with the Xbox launcher.

#MASS EFFECT LEGENDARY EDITION PRE LOAD UPDATE#
#MASS EFFECT LEGENDARY EDITION PRE LOAD PATCH#
If you'd like to have a gander at all the changes, here are the full patch notes: The patch is available now on PC and consoles, and comes in at around 9GB. More tweaks and improvements include: a fix for the occasional problem where players couldn't click on anything in ME1 (when I had this I needed to save a reload to sort it, so this is a very welcome fix), removing the unintentional bright red eye colour of a character at the end of the Overlord DLC (this mission was disturbing enough without that, trust me), and a fix for an issue that stopped some characters from appearing in ME3's Citadel DLC (I'd be heartbroken if any of my pals couldn't make it to that excellent party). They've been bursting eardrums since the original game released in 2007 - I'm surprised it wasn't an initial change for the remaster release. The Relays are what launch the Normandy to different solar systems, and the sound they make is cool, but absolutely needed toning down. The other notable change is that BioWare have lowered the volume of the Mass Relays in the first game's loading screens. Now I have to earn credits to buy my own gear? Baffling. Which, I mean, doesn't make total sense because Cerberus spared no expense to bring Shepard back. Last night's patch has reduced the maximum amount of credits that can be carried over to just 100,000 now (the same as it was in the original release), so you actually have to work to buy stuff. I'm nearly at the end of ME2 and still have about 300,000 credits left thanks to that import, and that's with me buying literally every item from every single vendor I come across. Which is great! But yeah, admittedly far too much. This left completionists (like me) with a cool million credits at the start of the second game, (I'm loaded).
